After the final demise of Zeburron (we assume), the party immediately set to their next task, finding and seizing the fortress of Slither. This was relatively easy considering they had a piece of magical paper which acted as a compass towards the mobile fortress. The party found slither in exactly the same way they found it the first time, unmoving.
Mounting the fortress proved as equally difficult as the last time as Slither tried to make its getaway, but it was nowhere near the challenge as it had been many a level since the party had visited Slither. Utilising grappling hooks, the party managed to climb the legs to the front door (Darius almost falling back into the desert). They ascended to the top of citadel to face the bone dragon which had chased them off long ago. The bone construct was not easy to defeat and with some tail swipes and snapping of jaws, the dragon fell to the floor in a heap. The bones reconstructed themselves into a set of controls on the balcony to the cheers of the party. But their cheers were cut short by the inability of anyone to use them.
The party already knew that only a Snake Skull Raider could be use those controls but weren’t sure how to officially become one. Luckily, the party had an entire Skeleton Library at their disposal to help with this. And help it certainly did as several burly skeletons pinned down Dust, Turk and Darius anyone else?; and ripped their hair out and tattooed the Snake Skull Raider tattoo onto their scalps.
With this, the party rode Slither all the way back to Tyr in victory… only to find their beloved city of Tyr in the midst of a civil war and pillar of dangerously-looking white and purple light rising from the peak of Kalak’s Ziggurat.